Review of Aero the Acro-Bat 2 on Switch – A Nostalgic Journey

Aero the Acro-Bat 2 Switch review

We are excited to announce that the Aero the Acro-Bat series is being released on consoles by retro publishers Ratalaika Games and LLC Shinyuden. After reviewing the first game on Switch last month, we are now eager to review the second game in the series, also available on Switch, Xbox, and PlayStation starting from 6th September 2024.

Aero the Acro-Bat 2, originally released in 1994 for Mega Drive and SNES, is considered a Sonic clone with unique features. The game falls into the category of anthropomorphic mascot platformers from that era and was Sunsoft’s response to the trend.

The story picks up where the first game left off, with Aero defeating Edgar Ektor and embarking on a mission to finish the job at the Museum of Horrors. However, Ektor has one last trick up his sleeve as he traps Aero in a magic box that transports him to a new world. Aero must now embark on a new adventure to defeat Edgar and his henchmen once again.

Aero retains his moves from the first game, including the drill maneuver and throwing stars, but now he can aim his drill jump directly down, making it easier to deal with enemies. This enhancement speeds up gameplay significantly, providing a more enjoyable experience.

The level design in Aero 2 offers more variety in platforming action with additional set pieces and obstacles compared to the first game. One standout level is the snowy forest where Aero snowboards through, offering a challenging and fun on-rail section.

In addition, Aero 2 features numerous secret passages and items to discover, adding longevity to the gameplay. Players will spend hours searching for hidden walls and paths to achieve 100% completion on each level. There is also a cup-switching mini-game between levels that can only be accessed by finding four letters in the previous level.

Developer Ratalaika Games has added extra features to the emulator, providing quality-of-life improvements. Players can experiment with different filters and aspect ratios, listen to in-game music in the jukebox, view galleries of box art and a digital manual, and utilize cheats ranging from invincibility to infinite moves.

Overall, Aero the Acro-Bat 2 is an excellent sequel that builds upon the strengths of the first game. With improved level design, longevity, and a fair difficulty curve, this game offers real value for money. Whether you’re a fan of 90s platformers or a more casual player, this is a must-buy.

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Original article by retrofaith.net

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