sci-fi

  • Day of the Tentacle Big Box GERMAN

    Brand:Microsoft
    Sold By: Retro8BITShop

    Day of the Tentacle & Maniac Mansion PC Game | CD Rom | 1993 | Completely.

    • With original receipt.
    • CD version
    • Including hint book.
    • German Version

    The box has a crease in the top left corner, see pictures. I would classify the other condition as very good. CD without scratches/tappers or similar.

     

    Day of the Tentacle, also known as Maniac Mansion II: Day of the Tentacle, is a 1993 graphic adventure game developed and published by LucasArts. It is the sequel to the 1987 game Maniac Mansion. The game’s plot follows Bernard Bernoulli and his friends Hoagie and Laverne as they attempt to stop the evil Purple Tentacle — a sentient, disembodied tentacle — from taking over the world. The player takes control of the three and solves puzzles while using time travel to explore different periods of history.

    Dave Grossman and Tim Schafer co-led the game’s development, their first time in such a role. The pair carried over a limited amount of elements from Maniac Mansion and forwent the character selection aspect to simplify development. Inspirations included Chuck Jones cartoons and the history of the United States. Day of the Tentacle is the eighth LucasArts title to use the SCUMM engine, and the company’s first title to feature voice acting.

    The game was released simultaneously on floppy disk and CD-ROM to critical acclaim and commercial success. Critics focused on its cartoon-style visuals and comedic elements. Day of the Tentacle has featured regularly in lists of “top” games published more than two decades after its release, and aspects have been referenced in popular culture.

    Condition: New
  • Full Throttle Big Box

    Brand:Microsoft
    Sold By: Retro8BITShop

    Full Throttle is a computer adventure game developed and published by LucasArts. It was designed by Tim Schafer, who would later go on to design Grim Fandango, Psychonauts and Brütal Legend. The game features voice actors Roy Conrad and Mark Hamill. It was released on April 30, 1995. It is the tenth game to use the SCUMM adventure game engine.

  • Sam & Max: Hit the Road Hitbook

    Brand:Microsoft
    Sold By: Retro8BITShop

    Sam & Max Hit the Road is a graphic adventure video game released by LucasArts during the company’s adventure games era. The game was originally released for MS-DOS in 1993 and for Mac OS in 1995. A 2002 re-release included compatibility with Windows. The game is based on the comic characters of Sam and Max, the “Freelance Police”, an anthropomorphic dog and “hyperkinetic rabbity thing”. The characters, created by Steve Purcell, originally debuted in a 1987 comic book series. Based on the 1989 Sam & Max comic On the Road, the duo take the case of a missing bigfoot from a nearby carnival, traveling to many Americana tourist sites to solve the mystery.

    Condition: Used
  • Privateer 2: The Darkening

    Brand:Microsoft
    Sold By: Retro8BITShop

    You regain consciousness and the unfamiliar faces surrounding you inform you that you’ve lost your ship in an unfortunate accident. The cutthroat world of the Tri-System privateers greets you with a clenched fist and a knife pointed at your back. Your only order of business is survival. You’ve got just enough credits to afford something resembling a new ship. It takes more than just a bucket of bolts to make it in this world; you’ll need upgrades, and most important of all: money. The sector is brimming with “business” opportunities, but who can you trust? Legal or not, it’s time to trade, travel, and battle your way through a place where high risk equals high reward and only those with the brass reap the rewards.

    Privateer 2: The Darkening is the premier open universe space trading and combat sim. Blaze your own path through the Tri-System by either hook or crook. Take any mission you see fit, without rules or restrictions. Corner the market as you work out trade routes with the most reward. The universe is waiting for you, Privateer.

  • Earthworm Jim 3D Big Box

    Brand:Microsoft
    Sold By: Retro8BITShop
    • Big Box PC
    • International Edition
    • Near Mint Condition

    Earthworm Jim 3D is a platform game, the third in the Earthworm Jim series. It is a sequel to Earthworm Jim and Earthworm Jim 2, and the first game in the series to not be developed by Shiny Entertainment, which had recently instituted a strict “no sequels” policy. Interplay Entertainment, having recently purchased the Earthworm Jim rights, handed the franchise off to VIS Interactive. The game suffered a difficult, prolonged development cycle and was repeatedly delayed until it was released in 1999 for the Nintendo 64 and Microsoft Windows. The game was not received well, with critics claiming that the charm of the originals was lost, and that despite the long development period, the game still felt sloppy and lacked previously promoted features.

  • The Dig – PC Big Box – Glossy Edition – MINT

    Brand:Microsoft
    Sold By: Retro8BITShop

    English version

    Nearly Mint condition!

    In the dead of space, something is alive.

    A deep space adventure by Sean Clark in collaboration with filmmaker Steven Spielberg.

    You’ve saved the Earth from Total Destruction. Now, Can you save yourself?

    An asteroid the size of a small moon is on a crash course toward Earth, and only NASA veteran Boston Low has the expertise to stop it. Along for the ride are award-winning journalist Maggie Robbins and internationally renowned geologist Ludger Brink.

    Once the wayward asteroid is nuked into a safe orbit, the trio conducts a routine examination of the rocky surface.

    What they uncover is anything but routine.

    Low, Brink and Robbins unwittingly trigger a mechanism that transforms the asteroid into a crystal-like spacecraft. The team is hurled across the galaxy to a planet so desolate, Brink is moved to name it Cocytus, after the 9th circle of Hell in Dante’s Inferno. The bleak landscape was obviously once home to a highly enveloped civilization, with remnants of sophisticated architecture, advanced technology and an intricate network of underground tunnels.

    But no Cocytans.

    Who were the original inhabitants of this once rich empire-turned-wasteland? What are those apparitions that mysteriously appear from time to time? Why have Low, Robbins and Brink been brought to this place? And how can Low keep his team from unraveling in the face of such uncertainly? To return to Earth, the must dig for answer, both on the planet’s surface and deep within themselves.

    From the combined talents of LucasArts and legendary filmmaker Steven Spielberg comes an epic adventure that plunges headlong into the very core of the unknown. And takes you with it.

  • Aliens versus Predator

    Brand:Microsoft
    Sold By: Retro8BITShop

    English Big Box

    Aliens versus Predator offers three separate campaigns, each playable as a separate species: Alien, Predator, or human Colonial Marine. Each player character has different objectives, abilities, and weapons. The single-player campaign presents the player with a conventional series of levels to progress through that are designed around the abilities of each character.

    As the Colonial Marine the player uses a number of weapons to combat Aliens and Predators. The marine wears armor for protection and uses an image intensifier and flares to improve visibility in dark areas.

    When playing as the Predator the player uses a variety of weapons from the Predator films such as wrist blades, a throwing disc, and shoulder-mounted energy weapons. The Predator is the most durable of the three player characters and can survive falls from greater heights than the human. The player can use a cloaking device to become invisible and several different modes of vision to detect enemies, including an infrared vision mode and a mode sensitive to electrical systems.

    As an Alien the player can explore most of the game’s environments freely, even climbing across walls and ceilings. The Alien has no weapons, however, using its claws, tail, and jaws to attack enemies. The screen is distorted into a fish eye lens effect to reflect the Alien’s field of view. The player can also use a form of echolocation in dark areas and can detect pheromones to discern human or Predator enemies. The Alien can drop from any height without injury and is the fastest of the three player characters.

    Several bonus levels allow each player character access to portions of the missions of the other characters. To allow the marine and Predator characters to traverse through the areas of the Alien missions, the player is supplied with a jet pack for the marine and a grappling hook for the Predator.

  • X-COM: Terror From The Deep

    Brand:Microsoft
    Sold By: Retro8BITShop

    RARE English Big Box including Strategy Guide!

     

    A vast sleeping enemy has awakened. When the colonization vessel crash landed on Earth some 65 million years ago, the emergency systems placed the aliens in suspended animation. A distress call was sent, but was never received by the aliens’ homeworld. Over the eons the computers awakened small groups of aliens to attempt colonization, but the strategies and devices were imperfect. The aliens have also sunken ships, destroyed planes and devastated remote ports over the centuries — to what end we know not.

    Now, deep in the vast hulk of the mother ship the battle computers have become fully online. The systematic awakening of the aliens and their technology has begun. Across the globe are sites where age-old alien advance assault squads have been attempting to contact their distant brothers. The sites contain powerful artifacts that they need to conquer the planet and transform it into an aquatic paradise for aliens.
    X-COM: Terror From The Deep puts you in command of X-COM. You control the force to stop the alien terror. First, you’ll intercept the alien subs and shoot them down. Then, you’ll command a sub-aqua mission using the ‘Battlescape’ display. This view will display only what your aquanauts can see, allowing danger to creep up on the unsuspecting.

    Successfully completing Alien Submarine Assault missions allows X-COM scientists to clear the sites of artifacts and begin researching alien technology. On completion, Engineers can reproduce superior weapons to better attack subs. Soon you will be fighting the aliens with their own technology. A special UFOpaedia will contain all the information gathered from your missions.

  • Earthworm Jim 2

    Brand:Microsoft
    Sold By: Retro8BITShop

    GERMAN BIG BOX

    From Evil the Cat’s’Circus of the Scars’ to the planet of Meat, join Jim on a madcap chase across the galaxy. Saving cows, thwarting lawyers and outsmarting Psy-Crow are all in a day’s work for Jim. Are you up to the challenge? Can you handle the awesome new weapons? Excellent! Then stop reading this. Try it now! Trust no one, play it yourself.. or EAT DIRT!

  • X-COM: Terror from the Deep Big Box

    Brand:Microsoft
    Sold By: Retro8BITShop

    A vast sleeping enemy has awakened. When the colonization vessel crash landed on Earth some 65 million years ago, the emergency systems placed the aliens in suspended animation. A distress call was sent, but was never received by the aliens’ homeworld. Over the eons the computers awakened small groups of aliens to attempt colonization, but the strategies and devices were imperfect. The aliens have also sunken ships, destroyed planes and devastated remote ports over the centuries — to what end we know not.

    Now, deep in the vast hulk of the mother ship the battle computers have become fully online. The systematic awakening of the aliens and their technology has begun. Across the globe are sites where age-old alien advance assault squads have been attempting to contact their distant brothers. The sites contain powerful artifacts that they need to conquer the planet and transform it into an aquatic paradise for aliens.
    X-COM: Terror From The Deep puts you in command of X-COM. You control the force to stop the alien terror. First, you’ll intercept the alien subs and shoot them down. Then, you’ll command a sub-aqua mission using the ‘Battlescape’ display. This view will display only what your aquanauts can see, allowing danger to creep up on the unsuspecting.

    Successfully completing Alien Submarine Assault missions allows X-COM scientists to clear the sites of artifacts and begin researching alien technology. On completion, Engineers can reproduce superior weapons to better attack subs. Soon you will be fighting the aliens with their own technology. A special UFOpaedia will contain all the information gathered from your missions.

    Condition: New
  • Duke Nukem 2

    Brand:Microsoft
    Sold By: Retro8BITShop
    • Jewel Case
    • Dutch version

     

    Duke Nukem is back. Captured by an alien foe in the middle of promoting his best-selling book, “Why I’m So Great”, Duke must once more defeat the forces of evil to save himself from the knowledge-stealing Rigelatins, and ultimately prove his book’s namesake. In this sequel to the 1991 high-octane, bot-busting video game, Duke Nukem, the King of Action must blast, cannon, missile and flame his way to victory – a victory that would stop the secrets of both ass-kicking and bubblegum from falling into the wrong hands.

  • Terminal Velocity Jewel Case

    Brand:Microsoft
    Sold By: Retro8BITShop
    • Jewel Case
    • Dutch Version

     

    Terminal Velocity is a simulation video game developed by Terminal Reality and published by 3D Realms for MS-DOS and Windows 95 and MacSoft for Mac OS. It is an arcade-style flight combat game, with simpler game controls and physics than flight simulators. It is known for its fast, high-energy action sequences, compared to flight simulators of the time.

    Terminal Reality also developed a similar game, Fury3, published that same year by Microsoft. It used the same game engine (Photex + Terrain Engine 1) and basic game mechanics, but was designed to run natively on the new Windows 95 operating system. Though considered to add little to the gameplay of Terminal Velocity,[1] Fury3 spawned an add-on pack, F!Zone, as well as a sequel, Hellbender.

    The player can fly at low speeds without falling. The player’s craft also has no inertia, meaning its course can be changed instantly. There are seven different weapons, ranging from guns, blasters and rockets to homing missiles and a rare secret weapon, and only the first blaster type will never run out of ammo. Additionally, it possesses powerful afterburners that allow it to move at very high speed, which is useful in order to evade attacks, but sacrifices the ability to return fire temporarily (they can be selected like weapons, and if they are, the fire button will ignite the afterburners). The craft is able to survive some hits, and even some collisions with the terrain, including tunnels.

    Each of the 27 missions consists of several objectives, e.g. enemies which must be destroyed, tunnel entrances and exits, mere checkpoints, and an extraction point.

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