isometric viewpoint

  • Baldur’s gate Tales of the Sword Coast – BIG BOX

    Sold By: Retro8BITShop

    Continue you travels on the Sword Coast with the next set of adventures in the award-winning Baldur’s Gate roleplaying game series. Legends of treasures lost and monsters to be defeated abound in the region. Almost all have at least some basis in truth. Are you up to the task? Will you return with even more fame than you accumulated in your previous travels? Or will you journey off; never to be heard from again-the source of your own legend in turn…?

    49,00 Inc. VAT
  • Dungeon Keeper Big Box

    Sold By: Retro8BITShop
    • English
    • CD Version
    • Some wear and tear (the white spot) on the box

    Dungeon Keeper is a strategy video game in which the player attempts to build and manage a dungeon or lair while protecting it from invading ‘hero’ characters intent on stealing the player’s accumulated treasures and killing various monsters. This was Peter Molyneux’s final project with Bullfrog before he left the company in August 1997 to form Lionhead Studios.

    The player uses a mouse, represented in-game as a hand, to interact with a bar on the left-hand side of the screen, allowing them to select which rooms to build and which spells to cast. The player can also use the hand to pick up creatures and objects in the dungeon and carry them around, allowing for tactics such as gathering an assault force and dropping off the creatures en masse once a foothold has been established. The hand also allows the player to “slap” objects and thereby interact with them: creatures will hurry up when slapped, some traps will be triggered and prisoners in the Torture Chamber can be tortured.

    The main game view is in isometric perspective; this view can be zoomed and rotated. The player also has the option of possessing one of their creatures, and seeing the dungeon from that creature’s first-person perspective, as well as using their attacks and abilities. The map is divided into a grid of rectangles, most of which are invisible. A smaller part of the map is shown as a minimap in the top left corner of the screen.

    A world map is also available, and at the beginning of the game the player is allocated one of the 20 regions of a fictional, idyllic country to destroy. As the player progresses through these regions, each of which represents a level of the game, the areas previously conquered will appear ransacked, twisted, and evil. Before starting a new level, the Mentor will tell the player about the current region and its attributes. After completing a level, the Mentor will talk about the “improvement” of the destroyed region: “The streets run with the blood of the slain. Screams of pain and howls of anguish rip the night air like a vengeful siren’s song. This really is somewhere you can take the kids for the weekend.”

    The Dungeon Heart represents the Dungeon Keeper’s own link to the world. If it is destroyed, the player loses the level, and must restart. Along with the heart, the player begins with a small number of imps, the generic work force for all dungeon activities: they can dig tunnels into the surrounding soil, capture enemy rooms and Portals, mine gold and gems, set traps, and even attack when desperate or threatened. Slapping creatures forces them to work faster for a while, but removes some of their health and happiness.

    Once the Imps are busily working, the player must then set up a basic infrastructure: Lairs for monsters, a Hatchery (where chickens, which serve as food for the minions, are bred), and a Treasury for storing gold. After connecting the dungeon to a “Portal”, monsters will arrive. As the game progresses, the player moves along a technology tree, unlocking further rooms.

    The dungeon has a fleshed-out ecology: some creatures are natural enemies. Flies and Spiders are often found at odds with one another, while a Horned Reaper, if it has gone berserk, will attack all creatures in its path. The goals for each level are fairly straightforward: they generally fall along the lines of eliminating the heroic force or destroying all other Dungeon Keepers on the level.

    19,00 Inc. VAT
    Sold By: Retro8BITShop

    Dungeon Keeper Big Box

    19,00 Inc. VAT
  • Indiana Jones and the fate of Atlantis – Amiga Big Box

    Sold By: Retro8BITShop

    Being an action title, the game starts off where Indy is about to have an excuse to use his trusty whip: in Monte Carlo, after he recruited headstrong former student Sophie to his aid and determined the location of ancient discs needed to open the door to the lost city of Atlantis. Most action takes place in isometric view, although there are some variations along the way to keep up interest. There are even some adventure-game elements, such as Indy’s inventory which you can fill with various objects to use (i.e. money to buy things). They are mostly easy though, and are there only to relieve the tension from knuckle-blistering action.

    99,00129,00 Inc. VAT
  • Nox Big Box – COMPLETE

    Sold By: Retro8BITShop
    • Windows 95/98
    • Intel Pentium 200Mhz MMX
    • 32MB Ram
    • 300MB HD
    • Condition – Awesome

    An excellent action/RPG hybrid with very unique gameplay. Your name is Jack Mower, a 20th century dude who just happened to be sucked into the world of Nox via his TV set. The world is in danger and you have to save it! But before you embark on your epic journey you must choose your path: warrior, wizard, or conjurer.
    Choose the path of a warrior, and you will be able to equip and use all manner of swords, battle-axes, war hammers, and chakrams – though you’ll leave the magical mumbo-jumbo up to the Conjurer and Wizard classes. An enchanted weapon is the closest a Warrior gets to magic but that’s OK, because magic is for sissies.
    As a Wizard you will explore the mystical art of spell casting, ranging from enemy-confounding illusions to devastating displays of metaphysical force. You’ll also learn to set magical traps containing deadly spell combinations to thwart the unsuspecting foe. Although you’ll have to renounce the use of ungainly swords and armor in the name of your art, you will still be able to wield a staff as a last-ditch physical defense.
    If you choose a Conjurer you will be able to magically charm and summon creatures to do your bidding. You can even create a magical creature called a bomber which can wreak sorcerous havoc on your enemies. You’ll also get plenty of experience wielding staves and bows to fend off the few enemies who manage to slip past your minions.

    49,00 Inc. VAT
    Sold By: Retro8BITShop

    Nox Big Box – COMPLETE

    49,00 Inc. VAT
  • Planescape Torment

    Sold By: Retro8BITShop

    – Sealed

    – English version

     

    In this CRPG set in the Dungeons & Dragons setting of Planescape, The Nameless One, an immortal amnesiac, sets off on a quest across the infinite Planes and gathers a party of conflicted companions to find out who he is and reclaim his mortality. Throughout it, he faces the consequences of the horrors he committed in his past lives and tries to find the root of all the torment plaguing his companions and the Planes.

    10,00 Inc. VAT
    Sold By: Retro8BITShop

    Planescape Torment

    10,00 Inc. VAT
  • PlaneScape Torment Big Box

    Sold By: Retro8BITShop

    In this CRPG set in the Dungeons & Dragons setting of Planescape, The Nameless One, an immortal amnesiac, sets off on a quest across the infinite Planes and gathers a party of conflicted companions to find out who he is and reclaim his mortality. Throughout it, he faces the consequences of the horrors he committed in his past lives and tries to find the root of all the torment plaguing his companions and the Planes.

    29,00 Inc. VAT
    Sold By: Retro8BITShop

    PlaneScape Torment Big Box

    29,00 Inc. VAT
  • Police Quest: SWAT 2 Big Box DUTCH

    Sold By: Retro8BITShop

    DUTCH VERSION

    Choose from 100 SWAT officers or 100 terrorists and build the ultimate SWAT team or the deadliest terrorist organization. Undergo actual SWAT tactics and marksmanship training – then strap on the Kevlar for real where adversaries pursue their criminal agenda while reacting to your every move.

    19,00 Inc. VAT
  • Pro-AM

    Sold By: Arcadia

    Guide your radio controlled car to victory in this racing game. You have to beat your 3 opponents on 32 tracks while avoiding obstacles like water and oil puddles and collecting bonus items like better engines and tires. You can also collect a variety of weapons to blast your opponents out of the way.

    The Genesis version is basically the same game as the NES version with a few minor changes such as having 5 opponents instead of 3, spelling out CHAMPION instead of NINTENDO, and having enhanced graphics.

    14,95 Inc. VAT
    Sold By: Arcadia

    Pro-AM

    14,95 Inc. VAT
  • X-COM: Terror From The Deep

    Sold By: Retro8BITShop

    RARE English Big Box including Strategy Guide!

     

    A vast sleeping enemy has awakened. When the colonization vessel crash landed on Earth some 65 million years ago, the emergency systems placed the aliens in suspended animation. A distress call was sent, but was never received by the aliens’ homeworld. Over the eons the computers awakened small groups of aliens to attempt colonization, but the strategies and devices were imperfect. The aliens have also sunken ships, destroyed planes and devastated remote ports over the centuries — to what end we know not.

    Now, deep in the vast hulk of the mother ship the battle computers have become fully online. The systematic awakening of the aliens and their technology has begun. Across the globe are sites where age-old alien advance assault squads have been attempting to contact their distant brothers. The sites contain powerful artifacts that they need to conquer the planet and transform it into an aquatic paradise for aliens.
    X-COM: Terror From The Deep puts you in command of X-COM. You control the force to stop the alien terror. First, you’ll intercept the alien subs and shoot them down. Then, you’ll command a sub-aqua mission using the ‘Battlescape’ display. This view will display only what your aquanauts can see, allowing danger to creep up on the unsuspecting.

    Successfully completing Alien Submarine Assault missions allows X-COM scientists to clear the sites of artifacts and begin researching alien technology. On completion, Engineers can reproduce superior weapons to better attack subs. Soon you will be fighting the aliens with their own technology. A special UFOpaedia will contain all the information gathered from your missions.

    199,00 Inc. VAT
    Sold By: Retro8BITShop

    X-COM: Terror From The Deep

    199,00 Inc. VAT
  • XCOM: Terror from the Deep Big Box

    Sold By: Retro8BITShop

    A vast sleeping enemy has awakened. When the colonization vessel crash landed on Earth some 65 million years ago, the emergency systems placed the aliens in suspended animation. A distress call was sent, but was never received by the aliens’ homeworld. Over the eons the computers awakened small groups of aliens to attempt colonization, but the strategies and devices were imperfect. The aliens have also sunken ships, destroyed planes and devastated remote ports over the centuries — to what end we know not.

    Now, deep in the vast hulk of the mother ship the battle computers have become fully online. The systematic awakening of the aliens and their technology has begun. Across the globe are sites where age-old alien advance assault squads have been attempting to contact their distant brothers. The sites contain powerful artifacts that they need to conquer the planet and transform it into an aquatic paradise for aliens.
    X-COM: Terror From The Deep puts you in command of X-COM. You control the force to stop the alien terror. First, you’ll intercept the alien subs and shoot them down. Then, you’ll command a sub-aqua mission using the ‘Battlescape’ display. This view will display only what your aquanauts can see, allowing danger to creep up on the unsuspecting.

    Successfully completing Alien Submarine Assault missions allows X-COM scientists to clear the sites of artifacts and begin researching alien technology. On completion, Engineers can reproduce superior weapons to better attack subs. Soon you will be fighting the aliens with their own technology. A special UFOpaedia will contain all the information gathered from your missions.

    89,00 Inc. VAT

Main Menu