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It’s thinking, we’re talking.
It’s hard to reconcile, but Sega doesn’t make video game hardware anymore. Whether you grew up with a Service Games console in your house or not, Sega’s legacy as a hardware manufacturer put the company into direct competition with Nintendo and Sony. With one surprise announcement in 2001, a decades-long operation came to a swift end.
The company’s last little piece of magic was the Sega Dreamcast which arrived in the United States on 9/9/99—25 years and one week ago. To honor this quarter-century anniversary, host Jeremy Parish and frequent contributor Diamond Feit reflect on what the Dreamcast meant to them, how it represented Sega’s design philosophy, and how the abrupt end of the company’s hardware business stood as a turning point for the video game industry.
Description: Jeremy Parish and Diamond Feit look back a quarter of a century to the launch of Sega Dreamcast in America and contemplate where the system sits as a part of video game history, Sega’s legacy, and the… future of gaming?
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Artwork for this episode by John Pading and editing thanks go to Greg Leahy.
Original article by retronauts.com